fitzitz Admin

Posts : 101 Join date : 2011-08-27
Fighter Bio Stamina:
   (325/325) Ki:
   (95/350) Alignment: Evil (-5)
 | Subject: Unique customs for characters Sun Sep 11, 2011 7:32 am | |
| Here is where you post either one or two custom technique your character and only your character can learn. That means your alts can't learn it either. You may, however, teach it to members of your race. Each skill must be approved before being learnt. I'll start off with three for my characters.
Kimino Gratuga Name: The Ritual Of Death Type: Energy Use cost: 500 ki Description: Kimino Gratuga cuts the enemy with a weapon, the more blood, the better. He then uses it to create a circle with the enemies blood. The reason the more blood is better is that he can create a wider circle, because as long as he remains in the circle, any damage he takes from any opponent is also taken by the target. However, if he steps outside the circle, it fails to harm the enemy, so if he takes damage that equals double or more his durability, he cant use it next turn, using up a basic ability to re-enter the circle. This attack also restores part of Kimino's original insane restoration abilities, and he recovers a tenth of his stamina and ki every turn and an addition tenth is restored based on damage taken. Effect(s): One enemy that is affected takes all damage Kimino does. Kimino also heals a tenth of stamina and ki per turn and extra stamina and ki is restored equal to a tenth of the damage taken. Base Damage: n/a Base Speed: n/a Buying Cost: 10,000 zenni Role Playing Cost: 10,000 words Restrictions: Requires a sharp weapon, can only be used once per battle.
Araganos Name: Finger Beam Barrage Type: Ki Beam Volley Use cost: 15 ki per beam Description: Araganos points a finger at the target and charges a small ball of energy at the tip of it. He then fires loads of small energy beams at the enemy(s) from his finger. Effect(s): Only half can be dodged. Piercing effect (unblockable and unaffected by armour) Base Damage: a fifth of energy stat (plus bonus damage of course) Base Speed: same as damage but with speed Buying Cost: 3000 zenni Role Playing Cost: 2500 words Restrictions: Must have learned "Ki control"
Rikimashi Name: Demon Mask Type: Supplementary Use cost: n/a Description: Rikimashi's anger and wounds are getting critical. The demon inside him needs Rikimashi not just as a host, but for his almighty potential power. Faros (the demon) utilises the weakness of Rikimashi created from the anger and the wounds to control him and gain dominance for a while. The mask of the demon appears over Rikimashi's face and his power is now equal to his original power, combined with that of his potential and Faros's. Effect(s): When Rikimashi's stamina and ki are below 1/5 and he can be sufficiently angry then the mask appears over his face and his stats become 1.25x more than what they were originally and are restored to full. The user must however attack all members in the battle. Sustaining Level: Only lasts 5 turns or until his rage fades, whatever's sooner. Buying Cost: 7500 zenni Role Playing Cost: 5000 words Restrictions: Can only be used once per battle Rikimashi 2 Name: Demon Mask control Type: Supplementary Use cost: 100 ki (taken off after effects) Description: Rikimashi has found his inner strengths and potential and has gained pretty much full control over the demon's power and can now control the power of the demon to the maximum possible extent. Effect(s): Same as with normal demon mask but gains 1.75x boost and has control so doesn't have to attack all members of the battle. Sustaining Level: As long as the user likes Buying Cost: 10000 zenni Role Playing Cost: 7500 words Restrictions: Can only be used once ever, requires having attained the ability to use the demon mask.
Last edited by fitzitz on Sun Sep 11, 2011 1:50 pm; edited 3 times in total | |
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MaximumMajin Admin
Posts : 210 Join date : 2011-07-22
Fighter Bio Stamina:
   (115/200) Ki:
   (60/200) Alignment: -5
 | Subject: Re: Unique customs for characters Sun Sep 11, 2011 12:29 pm | |
| ok, doing this by numbers: (REMEMBER: YOUR CHARACTER STILL HAS TO TRAIN/BUY THESE!)
1.)(someone's a Hidan fan ;D) I'm going to let this one get approved, since it does have a high energy cost and the effect has a drawback.
2.) Unapproved. I know, its basic, so why not approve it? Because it IS basic, too basic to be an exclusive technique.
3.) Hell-to the-no. You get a 2.5x stat boost for 5 turns? 5 turns is pretty much an entire battle most of the time, and a 2.5 stat boost is wayyyy too much. How? Lemme put it like this: You may not be as strong as you want to. Lets say his stats become 500 each. Using this and it's OP'dness, his stats are now 1000. Not letting that happen, even if it is a "dying awaken" technique.
4.) Nope. The cost/roleplay cost is too high, as well as a 3x stat boost. Even if used only 1 time, then not only does it defeat the purpose, it's pretty much an instant Kill, and I won't allow it. | |
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fitzitz Admin

Posts : 101 Join date : 2011-08-27
Fighter Bio Stamina:
   (325/325) Ki:
   (95/350) Alignment: Evil (-5)
 | Subject: Re: Unique customs for characters Sun Sep 11, 2011 1:46 pm | |
| Ok fine. Anyone got any ideas for theirs? | |
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fitzitz Admin

Posts : 101 Join date : 2011-08-27
Fighter Bio Stamina:
   (325/325) Ki:
   (95/350) Alignment: Evil (-5)
 | Subject: Re: Unique customs for characters Sun Sep 11, 2011 1:47 pm | |
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