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| Multi-Character Battle Rules | Sat Sep 10, 2011 2:19 pm by MaximumMajin | *NOTE: THESE RULES DO NOT COME INTO EFFECT FOR ANY TOPIC THAT INVOLVES MULTIPLE PEOPLE BATTLING THAT WAS STARTED BEFORE THESE WHERE MADE!!!*
1. 1 v 2+
-If you find yourself in a battle alone against more than one person, things can get a little stressed. To loosen the stress, for every opponent after the first one, you gain 1 more technique OR 2 more physical attacks per turn. So, example time: …
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Stat Rules and Dealing Damage | Fri Jul 29, 2011 2:26 am by MaximumMajin | STATS
Each character has a set of 6 stats:
Strength
Durability
Energy
Stamina
Ki
Speed
Each one helps you in battle, and possibly even other things as well!
There are 3 kinds of attacks for this system:
1. Physical
2. Energy
3. Supplemental
However, only the first two deal any damage, and they are dealt differently.
PHYSICAL ATTACKS(Basic):
HA! HO! HA! Nothing like punching your foes, eh? …
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Unconciousness, Death, and Hospitals | Sun Sep 04, 2011 7:57 pm by MaximumMajin | Damn! lost! Well, if you have 0 Stamina, then one of these things happens:
~Unconsciousness~
Unconsciousness means your character's been knocked out. He/she has reached zero, but has not died. What happens? you must recuperate at a hosptial/healing ward(EVERY LOCATION HAS ONE!) and you must stay in the hospital for a day to regain your lost stamina. If you have a healing item, you may use that …
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Transformation Rules | Fri Sep 02, 2011 12:16 am by MaximumMajin | These rules are for transformations, to clear up problems.
1. Layering -- Only transformations that state they can be layered are allowed to be layered, meaning they cannot be used more than once.
2. Usage -- Transformations count as a technique for the turn, unless stated otherwise!
3. Ki cost -- if a transformation where to raise a Ki stat, then Ki is NOT restored-instead the BASE AMOUNT of …
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Dragon Balls! | Thu Sep 01, 2011 9:54 pm by MaximumMajin | Of course you want the dragon balls-everyone does. but there are some guidelines to them:
1. You cannot find a dragon ball without a dragon radar! They can be purchased at the shop!
2. You may not find more than one dragon ball at a time.
3. Dragon Balls can only be found on NAMEK and EARTH! There is no set of dragon balls in the otherworld or on Vegeta!
4. Once you find a dragon ball, no one …
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Role Playing Rules | Fri Jul 22, 2011 11:27 am by MaximumMajin | These rules are universal for all role playing on the forum
1. If you would like other people to join your thread, please type *Open* next to the title
2. If you are doing a Mission, please type *Mission* next to the title
3. If you are doing Training, please type *Training* next to the title
4. Saga-based threads have *Saga* typed next to them. The first three people to join are the only …
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Battle System | Wed Aug 24, 2011 4:08 pm by MaximumMajin | This thread is made to explain battles on this site, please note that you may want to keep this thread up in a different tab while in a battle.
STEP 1: TURNS;
The turn is made up of 2 simple parts:
1. The blocking/dodging phase
2. The attacking phase
3. Closing Damage
1. The blocking/dodging phase:
This phase is a bit obvious. If you where attacked last turn, you can either block, dodge,
or …
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Leveling System | Wed Aug 24, 2011 5:50 pm by MaximumMajin | Through your journey, you are definitely going to get stronger and wiser. And the way to show it is through leveling up!
When you complete missions, you gain 3 things:
1. Zenni
2. EXP
3. Stat Points
1.) Zenni -- Zenni is the currency for this world, use it to purchase things like techniques and items. This is standard-issue and is handed out to all whom finish a regular mission role play or a …
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Items and Armor | Wed Aug 24, 2011 6:18 pm by MaximumMajin | The items database is there for a reason, and of course you would want to buy what's in there! But first, lets explain what they are:
1. ITEMS: The are general things, like Senzu beans, that do not really affect the inner workings of battle, but do usually give little boosts here and there. Using an item counts as a Basic Attack for the turn, and you can only use TWO per battle turn.
Also, a …
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